Jan is the stereotype of self-sufficient developer, competent in programming, design, and art. After an early start into game development via the original Unreal Tournament’s level design scene, his path led him on a few detours. An attempted career as a rock star and many years of extensive studies as a cultural anthropologist later, he said “Hmm, nah!” and went back to making games instead.
Remi has been working professionally in the game industry for the last 10 years, in roles ranging from Artist, Game Designer, and Producer to Educator, Mentor, and Company Owner. He’s a lover of all things Unreal and of unique game design. Both versatile in his skills and extremely dedicated and passionate about his craft, you can always hear him in the distance smacking his keyboard or kicking butts!